I had the honor of spending an entire year working at Jellyfish Pictures for this DreamWorks feature animation. I mainly worked on asset creation as a character surfacing and lookdev artist. I worked on the majority of the characters in the animation in one way or another. Either human or furry! After all the characters were finished I moved to props, environment and lastly, I helped the surfacing TD department to solve technical issues.
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I worked heavily in the Arnold platform with a Mari or Substance Painter to Maya workflow. For surfacing the hair and fur I used Arnold shader into the Yeti. At this stage, this is all I can say until the film is released. You know how it is!
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If you want to see more images, this is the official DreamWorks official Spirit Untamed site:
https://www.dreamworks.com/movies/spirit-untamed#stay-in-touch